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Thread: attaching ollydbg to starcraft

  1. #1

    Default attaching ollydbg to starcraft

    idk what subforum to post this in but what are the chances anyone checks here anyways

    attaching ollydbg to starcraft but the game crashes as soon as I enter battlenet or start a singleplayer map
    using the hide plugin for ollydbg but still getting crashes


    any ideas?

  2. #2
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    Have you tried attaching it after entering battle.net?

  3. #3
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    Quote Originally Posted by DSG View Post
    And for the record StarCraft has a new anti cheat and protection, it's likely going to be a little while if anybody bothers.
    The Ultimate Guide Thread
    Quote Originally Posted by Ethernet Networking Bible
    Thou shalt switch where thy can, and route where thy must.

  4. #4

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    Quote Originally Posted by dt View Post
    Have you tried attaching it after entering battle.net?
    yup

    @dyndrill
    so lets figure it out

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    Quote Originally Posted by xsDaniel View Post
    @dyndrill
    so lets figure it out
    Name:  post-6769-aint-nobody-got-time-for-that-YPjg.gif
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    If I were going to devote my time to such a task, and let me be clear that I have absolutely no plans to do so (I prefer and have always preferred Age of Empires 2 over StarCraft so I don't have quite a deep affection for the game as most others here), then I wouldn't be able to guarantee support for Olly because I wouldn't be using it - I'd be using WinDbg instead.

    The first thing I would look for if it were me is the crash dump. What was the error code? In what process / memory space (the executable or one of its DLLs?) did the error occur?

    Hint/Speculation: the problem is probably located in Battle.snp, assuming that library still contains the code for the game's interface to Battle.net.
    Last edited by Dyndrilliac : 05-16-2017 at 05:41 PM
    The Ultimate Guide Thread
    Quote Originally Posted by Ethernet Networking Bible
    Thou shalt switch where thy can, and route where thy must.

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    Quote Originally Posted by Dyndrilliac View Post
    Name:  post-6769-aint-nobody-got-time-for-that-YPjg.gif
Views: 51
Size:  572.5 KB

    If I were going to devote my time to such a task, and let me be clear that I have absolutely no plans to do so (I prefer and have always preferred Age of Empires 2 over StarCraft so I don't have quite a deep affection for the game as most others here), then I wouldn't be able to guarantee support for Olly because I wouldn't be using it - I'd be using WinDbg instead.

    The first thing I would look for if it were me is the crash dump. What was the error code? In what process / memory space (the executable or one of its DLLs?) did the error occur?

    Hint/Speculation: the problem is probably located in Battle.snp, assuming that library still contains the code for the game's interface to Battle.net.
    Hook me up with those AoE2 hax bro. You play HD right?

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